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Mastering Swift

You're reading from   Mastering Swift

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392154
Length 358 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (17) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning about Variables, Constants, Strings, and Operators 3. Using Collections and Cocoa Data Types 4. Control Flow and Functions 5. Classes and Structures 6. Working with XML and JSON Data 7. Custom Subscripting 8. Using Optional Type and Optional Chaining 9. Working with Generics 10. Working with Closures 11. Using Mix and Match 12. Concurrency and Parallelism in Swift 13. Swift Formatting and Style Guide 14. Network Development with Swift 15. Adopting Design Patterns in Swift Index

What are design patterns?

Every experienced developer has a set of informal strategies that shape how he/she designs and writes applications. These strategies are shaped by their past experiences and the obstacles that they have had to overcome in previous projects. While these developers might swear by their strategies, it does not mean that their strategies have been fully vetted and proven. The use of these strategies also introduces inconsistent implementations between different developers.

A design pattern identifies a common software development problem and provides a strategy for dealing with it. The strategies behind these design patterns have been proven, over the years, to effectively solve the problem they are intended to solve.

While there is a lot to like about design patterns, and they are extremely beneficial to developers and architects, they are not the solution for world hunger that some developers make them out to be. Sometimes, in your development career, you will probably...

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