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Machine Learning Infrastructure and Best Practices for Software Engineers

You're reading from  Machine Learning Infrastructure and Best Practices for Software Engineers

Product type Book
Published in Jan 2024
Publisher Packt
ISBN-13 9781837634064
Pages 346 pages
Edition 1st Edition
Languages
Author (1):
Miroslaw Staron Miroslaw Staron
Profile icon Miroslaw Staron

Table of Contents (24) Chapters

Preface 1. Part 1:Machine Learning Landscape in Software Engineering
2. Machine Learning Compared to Traditional Software 3. Elements of a Machine Learning System 4. Data in Software Systems – Text, Images, Code, and Their Annotations 5. Data Acquisition, Data Quality, and Noise 6. Quantifying and Improving Data Properties 7. Part 2: Data Acquisition and Management
8. Processing Data in Machine Learning Systems 9. Feature Engineering for Numerical and Image Data 10. Feature Engineering for Natural Language Data 11. Part 3: Design and Development of ML Systems
12. Types of Machine Learning Systems – Feature-Based and Raw Data-Based (Deep Learning) 13. Training and Evaluating Classical Machine Learning Systems and Neural Networks 14. Training and Evaluation of Advanced ML Algorithms – GPT and Autoencoders 15. Designing Machine Learning Pipelines (MLOps) and Their Testing 16. Designing and Implementing Large-Scale, Robust ML Software 17. Part 4: Ethical Aspects of Data Management and ML System Development
18. Ethics in Data Acquisition and Management 19. Ethics in Machine Learning Systems 20. Integrating ML Systems in Ecosystems 21. Summary and Where to Go Next 22. Index 23. Other Books You May Enjoy

Machine Learning Compared to Traditional Software

Machine learning software is a special kind of software that finds patterns in data, learns from them, and even recreates these patterns on new data. Developing the machine learning software is, therefore, focused on finding the right data, matching it with the appropriate algorithm, and evaluating its performance. Traditional software, on the contrary, is developed with the algorithm in mind. Based on software requirements, programmers develop algorithms that solve specific tasks and then test them. Data is secondary, although not completely unimportant. Both types of software can co-exist in the same software system, but the programmer must ensure compatibility between them.

In this chapter, we’ll explore where these two types of software systems are most appropriate. We’ll learn about the software development processes that programmers use to create both types of software. We’ll also learn about the four classical types of machine learning software – rule-based learning, supervised learning, unsupervised learning, and reinforcement learning. Finally, we’ll learn about the different roles of data in traditional and machine learning software – as input to pre-programmed algorithms in traditional software and input to training models in machine learning software.

The best practices introduced in this chapter provide practical guidance on when to choose each type of software and how to assess the advantages and disadvantages of these types. By exploring a few modern examples, we’ll understand how to create an entire software system with machine learning algorithms at the center.

In this chapter, we’re going to cover the following main topics:

  • Machine learning is not a traditional software
  • Probability and software – how well do they go together?
  • Testing and validation – the same but different
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Machine Learning Infrastructure and Best Practices for Software Engineers
Published in: Jan 2024 Publisher: Packt ISBN-13: 9781837634064
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