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LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

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Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
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Author (1):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
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Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals 2. Getting Started with LiveCode Mobile FREE CHAPTER 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

Stack structure


There are two aspects to how a stack may be structured. One is to do with how user interface elements are organized, and the other is about where in the hierarchy of a stack you should place your code.

Code driven and manually created layouts

If you imagine how a typical mobile application appears, it could be something along these lines:

Sometimes applications are entirely code driven, where every screen you see is created using code at the time that it's needed. Or perhaps it would be already laid out elements that are saved as resources, and then the code loads those resources. In either case the whole application could take place on the equivalent of one LiveCode card.

Another approach would be to lay out every possible screen combination as different cards, or even stacks, and go to the card or stack that looks like the app should at that moment.

In the first case you would need to run the application and go through the user actions in order to see if the layout was correct...

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