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Learning Anime Studio

You're reading from   Learning Anime Studio Bring life to your imagination with the power of Anime Studio

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849699570
Length 354 pages
Edition Edition
Concepts
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Author (1):
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Chad Troftgruben Chad Troftgruben
Author Profile Icon Chad Troftgruben
Chad Troftgruben
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Table of Contents (17) Chapters Close

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation FREE CHAPTER 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Chapter 9. Exporting, Editing, and Publishing

Now that you have a scene animated, polished, and ready to go, you will need to export your cartoon for the world to see. Is this scene just one part of a larger cartoon that you plan on editing together? Maybe you're looking to export the file so it will be compatible with a website such as Newgrounds. Or maybe you just need to create a quick render to test how the animation plays out on video. Whatever the case, this chapter will cover all that you need to export your file out, test it, and get it ready for distribution.

In this chapter, we will cover the following topics:

  • Previewing your work

  • Choosing your file format

  • Exporting your scenes

  • Exploring different video editors

  • Breaking down the editing process

  • Exporting your completed project

  • Finding your audience

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