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Learn SwiftUI

You're reading from   Learn SwiftUI An introductory guide to creating intuitive cross-platform user interfaces using Swift 5

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781839215421
Length 316 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with SwiftUI 2. Understanding Declarative Syntax FREE CHAPTER 3. Building Layout and Structure 4. Creating Your First Application 5. Understanding Controls, Views, and Lists 6. Working with Navigation in SwiftUI 7. Creating a Form with States and Data Binding 8. Networking and Linking to Your Existing App Logic 9. Maps and Location Services 10. Updating for iPad with NavigationViewStyle 11. SwiftUI on watchOS 12. SwiftUI versus UIKit 13. Basic Animation in Views 14. Animations in Transitions 15. Testing in SwiftUI 16. Other Books You May Enjoy

SwiftUI on watchOS

Welcome to Chapter 11! In this chapter, we are going to create our very own Apple Watch Companion app. For our iOS recipe app, we'll start by covering how we actually develop for watchOS and how Xcode interprets our Watch App within our current project.

We'll then create our Watch project and see how we can integrate it with our current project, reusing some of our existing code.

After that comes the good stuff. We'll look at how we can use the power of SwiftUI to easily create multiple watch interfaces with just a couple of lines of code and by dropping in with ease familiar syntax we've used earlier.

Finally, we'll hook up our iOS app and Watch App, and send newly created recipes straight over to our watch so that we can check our ingredients on the go.

The following topics will be covered in this chapter:

  • Developing for watchOS
  • Creating...
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