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How to Test a Time Machine

You're reading from   How to Test a Time Machine A practical guide to test architecture and automation

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781801817028
Length 384 pages
Edition 1st Edition
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Author (1):
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Noemí Ferrera Noemí Ferrera
Author Profile Icon Noemí Ferrera
Noemí Ferrera
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Table of Contents (19) Chapters Close

Preface 1. Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
2. Chapter 1: Introduction – Finding Your QA Level FREE CHAPTER 3. Chapter 2: The Secret Passages of the Test Pyramid – The Base of the Pyramid 4. Chapter 3: The Secret Passages of the Test Pyramid – the Middle of the Pyramid 5. Chapter 4: The Secret Passages of the Test Pyramid – the Top of the Pyramid 6. Part 2 Changing the Status – Tips for Better Quality
7. Chapter 5: Testing Automation Patterns 8. Chapter 6: Continuous Testing – CI/CD and Other DevOps Concepts You Should Know 9. Chapter 7: Mathematics and Algorithms in Testing 10. Part 3 Going to the Next Level – New Technologies and Inspiring Stories
11. Chapter 8: Artificial Intelligence is the New Intelligence 12. Chapter 9: Having Your Head up in the Clouds 13. Chapter 10: Traveling Across Realities 14. Chapter 11: How to Test a Time Machine (and Other Hard-to-Test Applications) 15. Chapter 12: Taking Your Testing to the Next Level 16. Index 17. Other Books You May Enjoy Appendix – Self-Assessment

Getting started with XR

The concept of XR came about as a way of referring to a combination of technologies such as AR, VR, and mixed reality (MR), among others. If you are already involved with XR, you might want to skip this section as it is quite introductory, unless you want to review these concepts.

We will explore each of the mentioned terms in the following definitions. All of these technologies involve having something that is not real, and that has been created by a piece of software.

The first non-real thing we could have is an object that is displayed in our real world, such as a sort of hologram or a display (as, it could be a screen or a projector).

Augmented reality (AR)

The user experiences virtually created objects appearing in the real world, or real objects are enhanced virtually. This is usually achieved by providing the objects within some display (such as your mobile phone) or projecting them. Although most current technologies would be visual, other...

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