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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Class and Function Templates

The template programming features of C++ form a large and complex subject, with many books dedicated exclusively to teaching these features. In this book, we will use many of the advanced C++ generic programming features. How, then, should we prepare the reader to understand these language constructs as they make their appearance throughout this book? This chapter takes an informal approach—instead of precise definitions, we demonstrate the use of templates through examples and explain what the different language features do. If you find your knowledge lacking at this point, you're encouraged to seek a deeper understanding and read one or more of the books dedicated entirely to the C++ language that's focused on explaining its syntax and semantics. Of course, the reader wishing for more precise, formal description is referred to the...

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