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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Establishing the Development Workflow

While it is an extremely versatile and powerful tool for developing, running, and sharing a working 3D rendered scene, the Babylon.js Playground (PG) also has a place in the development workflow of a traditional web application. Effective software development is effectively enabled by the removal of friction. Friction in this sense is anything that presents an obstacle between writing code and executing the results and can take almost any form, from the mundane to the obscure. As an example, say it takes an hour between the time a change is made in code to the time that changed code is running in the developer’s web browser. The developer will then be compelled to include as much as possible in every new build, which then makes it more difficult to understand the effects of any one change on the application’s behavior. Focus is diluted and progress is incremental and not in proportion to the effort required in these situations, which...

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