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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Chapter 9

  1. Possible uses:
  • To run a binary program for a computer when that computer is not available
  • To debug or analyze a binary program when its source code is not available
  • To disassemble machine code
  • To translate a binary program into another machine language
  • To translate a binary program into a high-level programming language
  1. It is the main data register. It is the default source and destination of any instruction.
  2. It is the main address register. It contains the address of the next instruction that will be fetched and executed.
  3. One reason is that the use of numbers is more error-prone than the use of names. The other is that when an instruction or a variable is added or removed, the addresses of all the following instructions or variables change, and so a lot of addresses in code must be incremented or decremented.
  1. Defining a variant for every instruction type. The name of the variant is the symbolic name of the instruction, and its parameters are the types of the operands...
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