Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

Arrow left icon
Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? 2. A Look at Reactive Extensions FREE CHAPTER 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Summary


In this chapter, we looked at a real use case for Reactive applications: building a dashboard for AWS CloudFormation stacks.

We have seen how thinking of all the information needed as resources/items flowing through a graph fits nicely with how one creates Observables.

In addition, by creating primitive Observables that do one thing only gives us a nice declarative way to combine them into more complex Observables, giving us a degree of reuse not usually found with common techniques.

Finally, we packaged it together with a simple Om-based interface to demonstrate how using different abstractions in the same application does not add to complexity as long as the abstractions are chosen carefully for the problem at hand.

This brings us to the end of what hopefully was an enjoyable and informative journey through the different ways of Reactive Programming.

Far from being a complete reference, this book aims to provide you, the reader, with enough information, as well as concrete tools and...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime