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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Adding the animating variables

As we have done before, we start off by adding the properties needed to keep track of the different parts we want to animate. In our case, we need three properties:

  • One property for the girl image, aptly called girl
  • One for the left leg, called leftLeg
  • One for the right leg, called rightLeg

Even though we are using one image for both the right and left legs, we still need two separate leg properties for the animation to work because the legs will be moving at different times and speeds.

All of these properties will be State properties, so they will update the view instantly as their values change. Put the following code into the ContentView file, just above the body property:

    @State private var girl = false
    @State private var leftLeg = false
    @State private var rightLeg = false

As usual, all the properties are all set to false so the animation won’...

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