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XNA 4 3D Game Development by Example: Beginner's Guide

You're reading from   XNA 4 3D Game Development by Example: Beginner's Guide Create action-packed 3D games with the Microsoft XNA Framework with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849687089
Length 322 pages
Edition 1st Edition
Languages
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introduction to XNA FREE CHAPTER 2. Cube Chaser – A Flat 3D World 3. Cube Chaser – It's A-Mazing! 4. Cube Chaser – Finding Your Way 5. Tank Battles – A War-torn Land 6. Tank Battles – The Big Guns 7. Tank Battles – Shooting Things 8. Tank Battles – Ending the War 9. Mars Runner 10. Mars Runner – Reaching the Finish Line

System requirements


In order to develop games using XNA Game Studio, you will need a computer capable of running both Visual Studio 2010 and the XNA Framework extensions. The general requirements are as follows:

Component

Minimum requirements

Notes

Operating System

Windows Vista SP2

or

Windows 7 (except Starter Edition)

Windows XP is not supported.

Graphics Card

Shader Model 1.1 support

DirectX 9.0 support

Microsoft recommends Shader Model 2.0 support as it is required for many of the XNA Starter Kits and code samples. The projects in this book also require Shader Model 2.0 support.

Development Platform

Visual Studio 2010

or

Visual Studio 2010 Express

Visual Studio 2010 Express is installed along with the XNA Framework.

Optional

Windows Phone

Windows Phone Development Tools, DirectX 10 or later, compatible video card

The Windows Phone SDK includes a Windows Phone emulator for testing.

Xbox Live

Xbox Live Silver membershipXNA Creator's Club Premium membership

Xbox Live Silver is free. The XNA Creator's Club Premium membership costs $49 for 4 months or $99 for 1 year.

You have been reading a chapter from
XNA 4 3D Game Development by Example: Beginner's Guide
Published in: Sep 2012
Publisher: Packt
ISBN-13: 9781849687089
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