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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials FREE CHAPTER 2. Implementing Counters and Health Bars 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Creating bars that go up and down


In this recipe, you will learn how to create a bar that goes up and down. This decorative UI element is often used in sci-fi HUDs. In fact, it gives a touch of life to our UI. Bars that go up and down can be a nice addition when we are trying to provide the player with an atmosphere in which many different things are dynamic and are being measured, such as a character gaining or even losing an ability over time during a battle, as if monitoring various statistics of a player to demonstrate a dynamic and quite living atmosphere.

How to do it...

  1. First of all, we have to create a UI image that should be like a decorative bar for a sci-fi HUD. In this recipe, we are going to use the bar that we used in Chapter 2, Implementing Counters and Health Bars. To start, right-click on the Hierarchy panel, then navigate to UI | Image, and finally rename it HUDBar. Of course, it is possible to resize it and place the image as we wish. Lastly, we change Source Image with...

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