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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
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Authors (3):
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Sinéad Murphy Sinéad Murphy
Author Profile Icon Sinéad Murphy
Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Augmented Reality (AR)

Augmented Reality (AR) involves adding computer-generated content to the user’s real-world experience in real time. As discussed in the previous chapter, the device may be a dedicated AR system, such as Microsoft’s HoloLens, or the user may be using an Apple or Android mobile device (phone or tablet) as the interface between them and the real-world environment they are viewing with augmentations. We’ll look at mobile phone-based AR devices in this chapter, so before beginning the recipes you should have explored the Android and/or Apple iOS recipes in the previous chapter (Chapter 16, Mobile Games and Applications) to be familiar with the procedure for switching build targets to mobile devices, and running games on USB-connected devices. Also, since you’ll be running your AR projects on either an Android or Apple iOS device, ensure you have completed the first and/or second recipe of the previous chapter so that your system is set...

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