Conventions used
There are a number of text conventions used throughout this book.
CodeInText:
Indicates code words in the text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "A Unity package is a single file that contains various assets that can be used in Unity in a similar manner to a .zip
file."
A block of code is set as follows:
void Start() { this.transform.localPosition = Vector3.zero; startPos = transform.position; Distance(); }
Bold: Indicates a new term, an important word, or words that you see on screen. For instance, words in menus or dialog boxes appear in bold. Here is an example: "With our GameManager
game object selected from the Hierarchy window, go to the Inspector window."
Tips or Important Notes
Appear like this.