Chapter 8. Hearty Har Har
Now that your veins are coursing with Unity GUI superpowers, the keep-up game that you built a few chapters ago is looking pretty feeble. Get used to it: as you grow your skills, you'll look at your earlier games and think, "Gee, I could have done that a different way and wound up with a much better product," or more likely, "MAN, that game is weak."
It's high time we revisit that keep-up game and add the stuff we said we will add to make it play properly. Open up your keep-up game Unity Project by going to File | Open Project.... If you don't have the file any more, you can download it from the Packt website (http://www.packtpub.com/unity-4-x-game-development-by-example/book). When the project finishes loading, double-click on the Game Scene to see the ball and the paddle, just as we left them.
In this chapter, we'll:
Replace our boring primitives with real 3D models
"Skin" the keep-up game to make it more awesome
Add a keep-up counter to the screen to keep track...