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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Fields of optimization in Android games


We all know the requirement of optimization in any development project. In the case of game development, this fact remains the same. In a game development project, the process starts with limited resources and design. After development, the game is expected to be run on maximum possible devices with maximum quality. To achieve that, memory and performance optimization becomes mandatory. So, let's discuss the following four segments of optimization:

  • Resource optimization

  • Design optimization

  • Memory optimization

  • Performance optimization

Resource optimization

Resource optimization is basically optimizing the art, sound, and data files.

Art optimization

We have already discussed many optimization techniques and tools. Here, we will discuss the necessity of art optimization.

Art is visually the most important part in games. Improving the art with bigger and better display quality increases processing and storage costs.

Large textures occupy a large amount of memory...

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