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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Exploring Android televisions and STBs


After the success of Android mobiles and tablets, Android started expanding its territory towards other hardware platforms. Television became the next target, as the concept of smart TV was already in the market. Thus, a television set became interactive through Android. Google has released a few additional accessories for Android televisions to increase the user experience.

The first Android television device launched for consumers was the Nexus Player on November 3, 2014. The specification of this is as follows:

  • Intel Atom Z3560 1.8 GHz quadcore processor

  • 1 GB RAM

  • 8 GB Flash storage

  • Android 5.1.1 Lollipop

Here's what it looks like (image source: http://1.bp.blogspot.com/-H1rp1fboU6g/VX2Huu6ClyI/AAAAAAAA3hA/5te4NZ65Tgg/s1600/nexus_player.jpg):

This was the first kind of Android television device, very similar to Google TV and comparable with Apple TV also.

Apart from Nexus Player, there are a few more Android-enabled STB devices:

  • Freebox Mini 4K: This is a...

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