Chapter 8. Creating Alien Attack
The framework has come on in leaps and bounds and we are almost ready to make our first game. We are going to create a simple 2D sidescrolling shooter in the vein of the classic '80's and '90's shooter games such as R-Type or Pulstar. However, the game will not be set in space. Aliens have attacked earth and only you and your weaponized helicopter can stop them. One level of fast-paced action is available in the source code downloads and this chapter will cover the steps taken to create it. Here is a screenshot of the game we will be creating:
And another slightly more hectic shot:
There are still a few things that the framework must handle before we can create this game. These additions include:
Sound
Collision detection
By the end of the chapter you will have a good understanding of how this game was built using the framework and you will have the ability to continue and improve it. In this chapter, we will cover:
Implementing sound
Creating game-specific object...