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RubyMotion iOS Development Essentials

You're reading from  RubyMotion iOS Development Essentials

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781849695220
Pages 262 pages
Edition 1st Edition
Languages
Toc

Table of Contents (19) Chapters close

RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Ready for RubyMotion 2. Instant Gratification – Your First Application 3. Evolution – From Objective-C to RubyMotion 4. Mastering MVC Paradigm 5. User Interface – Cosmetics for Your App 6. Device Capability – Power Unleashed 7. Interface Builder and WebView – More Goodies! 8. Testing – Let's Fail Gracefully 9. Creating a Game 10. Getting Ready for the App Store 11. Extending RubyMotion Index

Summary


Let's recap what we have done in this chapter:

  • Created a simple RubyMotion application

  • Discussed the basic RubyMotion application structure

  • Explored the commands available with RubyMotion

  • Performed different Rake tasks with RubyMotion

  • Learned how to configure your RubyMotion application

  • Worked with the interactive console—REPL

  • Debugged your application using the RubyMotion debugger

In the next chapter, we turn our attention to RubyMotion data type objects—such as strings and arrays. We will also learn how to interface with C and we will focus on memory management in RubyMotion.

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