Destroying a wall
Here comes my favorite part:
Figure 12.19: Smash!
Need I elaborate further? We’re going to build a wall out of rigid body bricks, and then we’re going to knock it down!
Building a wall
First, we’ll build the wall brick by brick. Each brick will be an individual rigid body, so the trick here is to make sure we stack the bricks right, and that they have the correct Rigid Body settings.
The brick
Every wall starts with a single brick, so let’s start by making one:
- Add (Shift + A) a Cube to the scene.
- In Edit Mode, scale your cube down to the approximate dimensions of a brick.
- Make sure the brick lies flat and does not hover or intersect with the floor.
- Name the object
Brick
.
Important note
Active rigid bodies with altered object Scale values (that is, scaled in Object Mode) will behave incorrectly, as though they are bigger or smaller than they really are. This is another...