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Reactive Programming for .NET Developers

You're reading from   Reactive Programming for .NET Developers Get up and running with reactive programming paradigms to build fast, concurrent, and powerful applications

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785882883
Length 276 pages
Edition 1st Edition
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Table of Contents (10) Chapters Close

Preface 1. First Steps Toward Reactive Programming FREE CHAPTER 2. Reactive Programming with C# 3. Reactive Extension Programming 4. Observable Sequence Programming 5. Debugging Reactive Extensions 6. CLR Integration and Scheduling 7. Advanced Techniques 8. F# and Functional Reactive Programming 9. Advanced FRP and Best Practices

IObservable interface


The IObservable interface, the opposite of the IObserver interface, has the task of handling message production and the observer subscription. It routes right messages to the OnNext message handler and errors to the OnError message handler. As its life cycle ends, it acknowledges all the observers on the OnComplete message handler.

To create a valid reactive observable interface, we must write something that is not locking against user input or any other external system input data. The observable object acts as an infinite message generator, something like an infinite enumerable of messages; although in such cases, there is no enumeration.

Once a new message is available somehow, observer routes it to all the subscribers.

In the following example, we will try creating a console application to ask the user for an integer number and then route such a number to all the subscribers. Otherwise, if the given input is not a number, an error will be routed to all the subscribers...

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