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Python Programming Blueprints

You're reading from   Python Programming Blueprints Build nine projects by leveraging powerful frameworks such as Flask, Nameko, and Django

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781786468161
Length 456 pages
Edition 1st Edition
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Authors (3):
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Marcus Pennington Marcus Pennington
Author Profile Icon Marcus Pennington
Marcus Pennington
Pierluigi Riti Pierluigi Riti
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Pierluigi Riti
Daniel Furtado Daniel Furtado
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Daniel Furtado
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Table of Contents (11) Chapters Close

Preface 1. Implementing the Weather Application 2. Creating a Remote-Control Application with Spotify FREE CHAPTER 3. Casting Votes on Twitter 4. Exchange Rates and the Currency Conversion Tool 5. Building a Web Messenger with Microservices 6. Extending TempMessenger with a User Authentication Microservice 7. Online Video Game Store with Django 8. Order Microservice 9. Notification Serverless Application 10. Other Books You May Enjoy

Creating the service models


In the first part of the order service, we are going to create the model that will store data about the order coming from the online video game store. Let's go ahead and open the models.py file in the main app directory and start adding the model:

class OrderCustomer(models.Model):
    customer_id = models.IntegerField()
    name = models.CharField(max_length=100)
    email = models.CharField(max_length=100)

We will create a class called OrderCustomer that inherits from Model, and define three properties; the customer_id, which will correspond to the customer ID in the online game store, the name of the customer, and lastly, the email.

Then, we will create the model that will store information about the order:

class Order(models.Model):

    ORDER_STATUS = (
        (1, 'Received'),
        (2, 'Processing'),
        (3, 'Payment complete'),
        (4, 'Shipping'),
        (5, 'Completed'),
        (6, 'Cancelled'),
    )

    order_customer = models.ForeignKey(...
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