Summary
In this chapter, you learned quite a few ways (patterns) of implementing inheritance, and the following table summarizes them. The different types can roughly be divided into the following:
Patterns that work with constructors
Patterns that work with objects
You can also classify the patterns based on whether they:
Use the prototype
Copy properties
Do both (copy properties of the prototype):
# |
Name |
Example |
Classification |
Notes |
---|---|---|---|---|
1 |
Prototype chaining
(pseudo-classical)
|
Child.prototype = new Parent();
|
|
|
2 |
Inherit only the prototype |
Child.prototype = Parent.prototype;
|
|
|