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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Toc

Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Before getting started


For this chapter, we will need exactly one-third of a party library: PROJ4JS. It is included in the code appendix, located at js/proj4js-2.3.10/proj4.js. We will see how this library is not really a third-party application with regard to OpenLayers 3, but rather an optional extension.

Furthermore, we have to modify our base layer as OpenStreetMap only supports Web Mercator, but we need a layer that comes in multiple projections. For this purpose, we utilize Natural Earth's 50m Land layer provided by Boundless's demo GeoServer.

Tip

We use this layer for printing purposes. You can try out NASA's Blue Marble layer (bluemarble) instead; it's truly beautiful.

First, let's make the necessary changes in our init function:

    var map = new ol.Map({
        target: 'map',
        layers: [
            new ol.layer.Tile({
                source: new ol.source.TileWMS({
                    url: 'http://demo.opengeo.org/geoserver/wms',
                    params: {
              ...
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