The purpose of the UDP server that is going to be developed in this section is returning random numbers between 1 and 1,000 to its UDP clients. The name of the program is UDPserver.go, and it is presented in four segments.
The first part of UDPserver.go is as follows:
package main import ( "fmt" "math/rand" "net" "os" "strconv" "strings" "time" ) func random(min, max int) int { return rand.Intn(max-min) + min }
The second segment of UDPserver.go is as follows:
func main() { arguments := os.Args if len(arguments) == 1 { fmt.Println("Please provide a port number!") return } PORT := ":" + arguments[1] s, err := net.ResolveUDPAddr("udp4", PORT) if err != nil { ...