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Lumion 3D Cookbook

You're reading from   Lumion 3D Cookbook Revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations.

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781783550937
Length 258 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Toc

Table of Contents (15) Chapters Close

Preface 1. Importing in Lumion FREE CHAPTER 2. Placing the Content 3. Manipulating and Controlling 3D Models 4. Constructing Your World 5. Controlling the Weather 6. Working with Lumion Materials 7. Special Features 8. Getting Realism with Camera Effects 9. Non-photorealistic Effects 10. Bringing Your World to Life 11. Creating Videos 12. Rendering 13. Lighting Index

Introduction


The landscape, where a building is implanted, makes all the difference in any project. It's true that in most cases, the terrain is dug and molded to accommodate the future building; in some circumstances, the architect wants to take benefit of specific characteristics of the terrain. A good example is the Kaufmann Residence designed by Frank Lloyd Wright in 1935, also known as the Fallingwater, and this was designed in a way that it blends with the environment.

Lumion provides tools that are essential to mold and shape the terrain in the best and simplest way possible. In this chapter, we are going to use these tools and see how we can sculpt the terrain and change the landscape characteristics; then, we'll go a little bit further and use some advanced tools, such as heightmaps, to create the terrain in seconds in Lumion.

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