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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Tools and utilities


Throughout the book we've been using DMD to compile examples and DUB to manage the MovieMan project. Now it's time to look at some additional tools that can be part of a productive D workflow. The first tool on the list, though, is actually DMD. We're going to take a look at some of the compiler options that can be helpful during the development of D programs.

DMD

Thus far, we haven't used many options when compiling D programs, but there are quite a few of them. As demonstrated in Chapter 1, How to Get a D in Programming, the list of compiler options can be displayed by invoking DMD with no command-line options. Each option is accompanied by a brief description of what it does. Here are a few of those that you may find most useful.

Optimized and debug builds

There are a few DMD options that control optimizations and debugging. The -g switch adds debugging information in a D-specific format. For debuggers that don't support D debug symbols, -gc can be used to make the compiler...

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