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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Compile-time strings


Literals, const and immutable variables in module scope (that aren't initialized in a static constructor), static const and immutable variables in function scope, and manifest constants and enum members, can all be known at compile time. In this section, the focus is specifically on compile-time strings. We're first going to see one more way to initialize them, then we'll see how any compile-time string can be used to generate code.

The import expression

The import expression is quite different from the import declaration that pulls module symbols into the current scope. This expression is used to specify any file name for the compiler to read into memory at compile time. The file will be read as text and treated as a string literal, making it possible to assign it to any variable that can be initialized at compile time.

import std.stdio;
immutable fileData1 = import("myfile1.txt");
enum fileData2 = import("myfile2.txt");
void main() {
  writeln(fileData1);
  writeln(fileData2...
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