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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Debugging in Visual Studio

There are several fundamental areas of debugging WinUI applications that we will be covering in this section. Some of these techniques are applicable to debugging other types of .NET applications, whereas others are specific to XAML and WinUI development. Throughout the book, we've run our projects with Visual Studio, which is an example of a local debugging session. We will explore other ways to debug local applications as well as remote applications.

Simple mistakes in XAML markup are not always apparent when we're writing it, and this kind of problem is not detected by the compiler. In this section, we will see how to detect and avoid XAML markup issues and how to adhere to best practices.

Let's get started by taking a closer look at debugging local applications.

Debugging local applications

Open the WinUI2MediaCollection project from GitHub and compile it to make sure you have downloaded all the referenced NuGet packages. This...

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