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Learn HTML5 by Creating Fun Games

You're reading from   Learn HTML5 by Creating Fun Games Learning should be fun, especially when it comes to getting to grips with HTML5 Game Development. Each chapter of this book teaches a new concept for learning HTML5 by helping you develop a relevant game. It's education without the effort.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849696029
Length 374 pages
Edition 1st Edition
Languages
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Author (1):
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Rodrigo Silveira Rodrigo Silveira
Author Profile Icon Rodrigo Silveira
Rodrigo Silveira
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Toc

Upcoming CSS features


One of my favorite things about the Open Web is that it is also a living web. As new ideas arise and as new needs manifest themselves, it becomes a matter of time until new features are introduced into a spec. A perfect example of this is CSS, where recently there have been a few new features added to the spec. Best of all, most browser vendors are quite proactive at bringing these new features to their browsers.

In this next section we will look at three new features of CSS, namely CSS shaders, CSS columns, and CSS regions and exclusions. To give you an idea of how active the development of these features is, we will discuss the first feature CSS shaders, which was recently renamed as CSS custom filters. Talk about a fast moving development life cycle.

Programming in the bleeding edge

Although most of the content in this book is somewhat new and state of the art, the majority of the HTML5 features and APIs discussed so far are fairly stable. By that, I mean that just...

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