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Kotlin Design Patterns and Best Practices

You're reading from   Kotlin Design Patterns and Best Practices Elevate your Kotlin skills with classical and modern design patterns, coroutines, and microservices

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781805127765
Length 474 pages
Edition 3rd Edition
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Author (1):
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Alexey Soshin Alexey Soshin
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Alexey Soshin
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Classical Patterns FREE CHAPTER
2. Getting Started with Kotlin 3. Working with Creational Patterns 4. Understanding Structural Patterns 5. Getting Familiar with Behavioral Patterns 6. Section 2: Reactive and Concurrent Patterns
7. Introducing Functional Programming 8. Threads and Coroutines 9. Controlling the Data Flow 10. Designing for Concurrency 11. Section 3: Practical Application of Design Patterns
12. Idioms and Anti-Patterns 13. Practical Functional Programming with Arrow 14. Concurrent Microservices with Ktor 15. Reactive Microservices with Vert.x 16. Assessments
17. Other Book You May Enjoy
18. Index

To get the most out of this book

Before you dive into this book, it’s important to have a solid understanding of at least one programming language. Knowledge of classical design patterns in your language of choice will be beneficial. Although the book is comprehensible to programmers versed in different languages, some familiarity with Java would be an added advantage.

Download the example code files

The code bundle for the book is hosted on GitHub at https://github.com/PacktPublishing/Kotlin-Design-Patterns-and-Best-Practices_Third-Edition. We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Conventions used

There are a number of text conventions used throughout this book.

CodeInText: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. For example; “The let() function is useful for operating on nullable objects, executing code only if the object is non-null.”

A block of code is set as follows:

val clintEastwoodQuotes = mapOf(
    "The Good, The Bad, The Ugly" to "Every gun makes its own tune.",
    "A Fistful Of Dollars" to "My mistake: four coffins."
)

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

data class JamesBondMovie(
    var actorName: String = "Sean Connery",
    var movieName: String = "From Russia with Love"
)

Any command-line input or output is written as follows:

> Node(value=1, left=Empty, right=Node(value=2, left=Node(value=3, left=Empty, right=Empty), right=Empty))

Bold: Indicates a new term, an important word, or words that you see on the screen. For instance, words in menus or dialog boxes appear in the text like this. For example: “The State pattern extends this idea by allowing objects to transition seamlessly between various states.”

Warnings or important notes appear like this.

Tips and tricks appear like this.

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