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iOS 14 Programming for Beginners

You're reading from   iOS 14 Programming for Beginners Get started with building iOS apps with Swift 5.3 and Xcode 12

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781800209749
Length 766 pages
Edition 5th Edition
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Author (1):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Table of Contents (31) Chapters Close

Preface 1. Section 1: Swift
2. Chapter 1: Getting Familiar with Xcode FREE CHAPTER 3. Chapter 2: Simple Values and Types 4. Chapter 3: Conditionals and Optionals 5. Chapter 4: Range Operators and Loops 6. Chapter 5: Collection Types 7. Chapter 6: Functions and Closures 8. Chapter 7: Classes, Structures, and Enumerations 9. Chapter 8: Protocols, Extensions, and Error Handling 10. Section 2:Design
11. Chapter 9: Setting Up the User Interface 12. Chapter 10: Building Your User Interface 13. Chapter 11: Finishing Up Your User Interface 14. Chapter 12: Modifying and Configuring Cells 15. Section 3:Code
16. Chapter 13: Getting Started with MVC and Collection Views 17. Chapter 14: Getting Data into Collection Views 18. Chapter 16: Getting Started with MapKit 19. Chapter 17: Getting Started with JSON Files 20. Chapter 18: Displaying Data in a Static Table View 21. Chapter 19: Getting Started with Custom UIControls 22. Chapter 20: Getting Started with Cameras and Photo Libraries 23. Chapter 21: Understanding Core Data 24. Section 4:Features
25. Chapter 22: Getting Started with Apple Silicon Macs 26. Chapter 23: Getting Started with SwiftUI 27. Chapter 24: Getting Started with Widgets 28. Chapter 25: Getting Started with App Clips 29. Chapter 26: Testing and Submitting Your App to the App Store 30. Other Books You May Enjoy

Chapter 3: Conditionals and Optionals

In the last chapter, you looked at data types, constants, variables, and operations. At this point, you are able to write simple programs that process letters and numbers. However, programs don't always proceed in sequence. Oftentimes, you will need to execute different instructions based on a condition. Swift allows you to do this by using conditionals, and you will learn how to use them in this chapter.

Another thing you may have noticed is that, in the last chapter, each variable or constant was immediately assigned a value. What if you require a variable where the value may not be present initially? You will need a way to create a variable that may or may not have a value. Swift allows you to do this by using optionals, and you will also learn about them in this chapter.

By the end of this chapter, you should be able to write programs that do different things based on different conditions, and to handle variables that may or may...

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