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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming FREE CHAPTER 2. Learning the C, C++17, and POSIX Standards 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Summary

In this chapter, we learned various ways to allocate memory using new() and delete() and malloc() and free(), including aligned memory and C-style arrays. We looked at the difference between global memory (memory in the global space), stack memory (or scoped memory), and dynamically-allocated memory (memory that is allocated using new() and delete()). The safety concerns of new() and delete() were also discussed, and we demonstrated how C++ smart pointers, including std::shared_ptr{} and std::unique_ptr{}, may be used to prevent common instability issues in programs, and how they provide C++ Core Guidance support. We concluded this chapter with a quick review of fragmentation and how it can affect system programs.

In the next chapter, we will cover file inputer and output including read and writing to a file, and the filesystem APIs that were added by C++17.

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