As we have planned from the very first chapter, we are going to build the game for the platform we aimed at. Unity is one of the most multi-platform engines, and with all their experience, they have accomplished an easy way to let us build for more than one single platform.
In order to do this, we will have to follow these steps for each platform:
- Add all the right scenes to the Scenes in Build list.
- Drag the scene that you want to be the first to the top position in the list.
- Select your chosen platform.
- Configure the resolution and presentation.
Once our game is finished, tested, and we feel like it is well polished, it is time to build it.