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Hands-On Embedded Programming with Qt

You're reading from   Hands-On Embedded Programming with Qt Develop high performance applications for embedded systems with C++ and Qt 5

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Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789952063
Length 416 pages
Edition 1st Edition
Languages
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Author (1):
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John Werner John Werner
Author Profile Icon John Werner
John Werner
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Table of Contents (22) Chapters Close

Preface 1. Section 1: Getting Started with Embedded Qt FREE CHAPTER
2. Setting Up the Environment 3. Writing Your First Qt Application 4. Running Your First Application on the Target 5. Section 2: Working with Embedded Qt
6. Important Qt Concepts 7. Managing the Overall Workflow 8. Exploring GUI Technologies 9. Adding More Features 10. Section 3: Deep Dive into Embedded Qt
11. Qt in the Embedded World 12. Exploring the IoT with Qt 13. Using More Qt-Related Technologies 14. Section 4: Advanced Techniques and Best Practices
15. Debugging, Logging, and Monitoring Qt Applications 16. Responsive Application Programming - Threads 17. Qt Best Practices 18. Assessments 19. Other Books You May Enjoy Appendix A: BigProject Requirements
1. Appendix B: Bonus Code - Simplifying Q_PROPERTY

Summary

In this chapter, we looked at the modern software development cycle and learned about CI and unit testing. We also talked about developing on the host before we have the target hardware available and how we can architect our software into layers to make that easier.

In this chapter, we started to develop our BigProject. This project will be followed through the majority of this book and provide the framework to which we will apply the topics we learn about.

Finally, we looked at how we can mock units of the software to allow us to test individual pieces. We also learned about DI, one of the tools that's used to make easily testable code.

The full code for this chapter's incarnation of our BigProject can be found at https://github.com/PacktPublishing/Hands-On-Embedded-Programming-with-Qt/tree/master/Chapter05/BigProject.

In the next chapter, we will look at the...

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