Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Real-Time 3D Graphics with WebGL 2
Farhad Ghayour, Diego Cantor
ISBN: 978-1-78862-969-0
- Understand the rendering pipeline provided in WebGL
- Build and render 3D objects with WebGL
- Develop lights using shaders, 3D math, and the physics of light reflection
- Create a camera and use it to navigate a 3D scene
- Use texturing, lighting, and shading techniques to render realistic 3D scenes
- Implement object selection and interaction in a 3D scene
- Cover advanced techniques for creating immersive and compelling scenes
- Learn new and advanced features offered in WebGL 2
JavaScript from Frontend to Backend
Eric Sarrion
ISBN: 978-1-80107-031-7
- Trigger deferred processing with JavaScript
- Implement Express and MongoDB with Node.js
- Build components with...