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Godot 4 Game Development Projects

You're reading from   Godot 4 Game Development Projects Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804610404
Length 264 pages
Edition 2nd Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Table of Contents (10) Chapters Close

Preface 1. Chapter 1: Introduction to Godot 4.0 2. Chapter 2: Coin Dash – Build Your First 2D Game FREE CHAPTER 3. Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics 4. Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer 5. Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course 6. Chapter 6: Infinite Flyer 7. Chapter 7: Next Steps and Additional Resources 8. Index 9. Other Books You May Enjoy

Summary

In this chapter, you learned the basics of the Godot Engine by creating a small 2D game. You set up a project and created multiple scenes, worked with sprites and animations, captured user input, used signals to communicate between nodes, and created a UI. The things you learned in this chapter are important skills that you’ll use in any Godot project.

Before moving to the next chapter, look through the project. Do you know what each node does? Are there any bits of code that you don’t understand? If so, go back and review that section of the chapter.

Also, feel free to experiment with the game and change things around. One of the best ways to get a good feel for what different parts of the game do is to change them and see what happens.

Remember the tip from Chapter 1? If you really want to advance your skills quickly, close this book, start a new Godot project, and try to make Coin Dash again without peeking. If you have to look in the book, it’s OK, but try to only look for things once you’ve tried to figure out how to do it yourself.

In the next chapter, you’ll explore more of Godot’s features and learn how to use more node types by building a more complex game.

You have been reading a chapter from
Godot 4 Game Development Projects - Second Edition
Published in: Aug 2023
Publisher: Packt
ISBN-13: 9781804610404
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