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.Go Programming Blueprints

You're reading from   .Go Programming Blueprints Build real-world, production-ready solutions in Go using cutting-edge technology and techniques

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786468949
Length 394 pages
Edition 2nd Edition
Languages
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Author (1):
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Mat Ryer Mat Ryer
Author Profile Icon Mat Ryer
Mat Ryer
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chat Application with Web Sockets 2. Adding User Accounts FREE CHAPTER 3. Three Ways to Implement Profile Pictures 4. Command-Line Tools to Find Domain Names 5. Building Distributed Systems and Working with Flexible Data 6. Exposing Data and Functionality through a RESTful Data Web Service API 7. Random Recommendations Web Service 8. Filesystem Backup 9. Building a Q&A Application for Google App Engine 10. Micro-services in Go with the Go kit Framework 11. Deploying Go Applications Using Docker Appendix. Good Practices for a Stable Go Environment

Chapter 3. Three Ways to Implement Profile Pictures

So far, our chat application has made use of the OAuth2 protocol to allow users to sign in to our application so that we know who is saying what. In this chapter, we are going to add profile pictures to make the chatting experience more engaging.

We will look at the following ways to add pictures or avatars alongside the messages in our application:

  • Using the avatar picture provided by the auth service
  • Using the https://en.gravatar.com/ web service to look up a picture by the user's e-mail address
  • Allowing the user to upload their own picture and host it themselves

The first two options allow us to delegate the hosting of pictures to a third party either an authorization service or https://en.gravatar.com/ which is great because it reduces the cost of hosting our application (in terms of storage costs and bandwidth, since the user's browsers will actually download the pictures from the servers of the authenticating...

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