Adding visual effects to our game
Our game already has a Directional
light and, as discussed earlier in this chapter, it acts like the sun—shining light from high above our terrain. The shadows from our Cucumber Man, Cucumber Beetles, cherries, cherry trees, and cucumber patches can be seen on the grass. We do not need to make any changes to them.
The visual effects changes we will make in this section are:
- Adding a Point light to our cherry trees
- Adding a special effect using the Particle System
Adding a Point light to our cherry trees
Currently, the Cucumber Man can walk up to and under the cherry trees in our sandbox area. Those trees are very dense and, because the only source of light comes from our directional light, it is too dark for the Cucumber Man to see the cherries he is picking from the tree. This is just simulated for the sake of adding a point light. So, we will use the following steps to add a point light to our cherry trees in the sandbox area of our scene:
- In
Scene
view, navigate...