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Getting Started with NativeScript

You're reading from   Getting Started with NativeScript Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785888656
Length 168 pages
Edition 1st Edition
Languages
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Author (1):
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Nathanael J. Anderson Nathanael J. Anderson
Author Profile Icon Nathanael J. Anderson
Nathanael J. Anderson
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Chapter 6. Platform Differences

Since NativeScript wraps components on each of the platforms in a consistent fashion, there are some differences between each implementation. The actual underlying native components are implemented differently by Apple and Google engineers. You will understand how to deal with the differences in platforms and with the differences in devices on each platform.

In this chapter, we will cover the following topics:

  • Android and iOS differences
  • Code differences
  • Platform class
  • Declarative UI
  • Platform- and device-specific files
  • Screen size differences
  • Device differences
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