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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt 2. Installation FREE CHAPTER 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Why script?

You might ask yourself, "why should I use any scripting language if I can implement everything I need in C++"? There are a number of benefits to providing a scripting environment to your games. Most modern games really consist of two parts. One is the main game engine that implements the core of the game (data structures, processing algorithms, and the rendering layer) and exposes an API to the other component, which provides details, behavior patterns, and action flows for the game. This other component is sometimes written in a scripting language. The main benefit of this is that story designers can work independently from the engine developers, and they don't have to rebuild the whole game just to modify some of its parameters or check whether the new quest fits well into the existing story. This makes the development much quicker compared to the...

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