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Game Development with Unity for .NET Developers

You're reading from   Game Development with Unity for .NET Developers The ultimate guide to creating games with Unity and Microsoft Game Stack

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801078078
Length 584 pages
Edition 1st Edition
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Author (1):
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Jiadong Chen Jiadong Chen
Author Profile Icon Jiadong Chen
Jiadong Chen
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Basic Unity Concepts
2. Chapter 1: Hello Unity FREE CHAPTER 3. Chapter 2: Scripting Concepts in Unity 4. Part 2: Using C# Scripts to Work with Unity's Built-In Modules
5. Chapter 3: Developing UI with the Unity UI System 6. Chapter 4: Creating Animations with the Unity Animation System 7. Chapter 5: Working with the Unity Physics System 8. Chapter 6: Integrating Audio and Video in a Unity Project 9. Part 3: Advanced Scripting in Unity
10. Chapter 7: Understanding the Mathematics of Computer Graphics in Unity 11. Chapter 8: The Scriptable Render Pipeline in Unity 12. Chapter 9: The Data-Oriented Technology Stack in Unity 13. Chapter 10: Serialization System and Assets Management in Unity and Azure 14. Chapter 11: Working with Microsoft Game Dev, Azure Cloud, PlayFab, and Unity 15. Other Books You May Enjoy

Chapter 1: Hello Unity

Before we get started with using Unity to develop games, I think it's good to first understand Unity itself. Many people, especially those who are interested in games and game development, know that Unity is a widely used game engine, and you may have played many games developed with Unity. But you may not be familiar with how to use Unity to develop games. For example, there are many different Unity versions available, so how do you choose the version that suits you? Unity provides different subscription plans, but which subscription plan is right for your situation?

If you have never used Unity before, it is necessary for you to learn how to use the Unity Editor first. In addition to the Unity Editor, what features does the Unity engine provide to help game developers develop games? It is also important to know the features in Unity. If you are a .NET developer, then it's likely that you are familiar with Visual Studio. You need to know how to use Visual Studio to develop a Unity game. But developing a Unity game is different from developing a .NET application.

Am I asking too many questions? Don't worry – this chapter will help you answer them.

In this chapter, we will introduce how to choose the right release of Unity and provide an overview of how to download and install Unity via the Unity Hub or the Unity installer. Then, we will choose the right subscription plan for your situation. At this point, you should have installed Unity and opened the Unity Editor.

If you have only just started using the Unity Editor, you may not know how to use it. We will first explore the Unity Editor and then discuss the different features provided by Unity. We will then introduce the .NET profiles in Unity and the scripting backend offered by Unity. Finally, we will present how to use Visual Studio to develop Unity games.

We will cover the following key topics in this chapter:

  • Getting started with the Unity Editor
  • Working with different features in Unity
  • .NET/C# and scripting in Unity
  • Building Unity games with Visual Studio
You have been reading a chapter from
Game Development with Unity for .NET Developers
Published in: May 2022
Publisher: Packt
ISBN-13: 9781801078078
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