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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
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Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Summary

In this chapter, we looked at how Dart fits with the OOP basics, which led to an exploration of Dart classes, including inheritance, abstraction, and mixins.

We took a deeper look at class constructors and the different types of constructors available in Flutter, including named and factor constructors.

We then explored enums and examples of how and when they should be used.

Finally, we looked at some more advanced Dart topics that are relevant to Flutter development. The first topic was generics, which allows you to specify the type of information for a class, such as a collection or a Future. The second topic covered asynchronous programming, the use of Futures, async, and await, and then Isolates and how they can be used to allow parallel processing.

This chapter will have given you a strong foundational knowledge of Dart and the programming concepts that will be used throughout Flutter development. You may want to refer back to this chapter as we start to look...

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