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Creating Cross-Platform C# Applications with Uno Platform

You're reading from   Creating Cross-Platform C# Applications with Uno Platform Build apps with C# and XAML that run on Windows, macOS, iOS, Android, and WebAssembly

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Product type Paperback
Published in Aug 2021
Publisher Packt
ISBN-13 9781801078498
Length 258 pages
Edition 1st Edition
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Authors (2):
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Marcel Alexander Wagner Marcel Alexander Wagner
Author Profile Icon Marcel Alexander Wagner
Marcel Alexander Wagner
Matt Lacey Matt Lacey
Author Profile Icon Matt Lacey
Matt Lacey
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Table of Contents (13) Chapters Close

Preface 1. Section 1: Getting to Know Uno Platform
2. Chapter 1: Introducing Uno Platform FREE CHAPTER 3. Chapter 2: Writing Your First Uno Platform App 4. Section 2: Writing and Developing Uno Platform Apps
5. Chapter 3: Working with Forms and Data 6. Chapter 4: Mobilizing Your App 7. Chapter 5: Making Your App Ready for the Real World 8. Chapter 6: Displaying Data in Charts and with Custom 2D Graphics 9. Section 3: Test, Deploy, and Contribute
10. Chapter 7: Testing Your Apps 11. Chapter 8: Deploying Your Apps and Going Further 12. Other Books You May Enjoy

Retrieving remote data

Very few apps only work with the data that they ship with. The value the Network Assist provides is based on giving real-time information. There is a lot more value in knowing when trains will actually arrive rather than just when they are scheduled to arrive. To gather this information, the app must connect to a remote source of real-time data.

Most mobile applications connect to external data sources, and the most common way to do this is over HTTP(S). If you're only developing an application that runs on desktop, you might be able to assume that a connection is always available. For mobile apps, it's necessary to consider the device as being occasionally connected.

As it's impossible to assume that an app will have a connection available or that it will be fast, it's necessary to account for this when designing an app. These issues apply to all mobile apps and are not something unique to developing with Uno Platform. The correct...

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