Technical requirements
Like the previous chapter, you will be working entirely in Studio. You will want an internet connection in order to get the best use out of Roblox Studio, as well as to access the developer website to further explore some of the topics that will be covered. You can find all the code used in this chapter in the book's GitHub repository at - https://github.com/PacktPublishing/Coding-Roblox-Games-Made-Easy/tree/main/Chapter04
Understanding the client-server model
The client-server model is a distributed communication structure that can be found throughout many fields of computing. In game development, this type of communication is most often utilized so that the server acts as a provider and verifier for clients who make requests to it.
Different script types
Since the server and client are separate systems with different defined purposes, programming in Roblox requires that we use unique script instances, depending on whether a script is working...