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C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals

You're reading from   C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals Start building websites and services with ASP.NET Core 7, Blazor, and EF Core 7

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237800
Length 818 pages
Edition 7th Edition
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Author (1):
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Mark J. Price Mark J. Price
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Mark J. Price
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Toc

Table of Contents (19) Chapters Close

Preface 1. Hello, C#! Welcome, .NET! 2. Speaking C# FREE CHAPTER 3. Controlling Flow, Converting Types, and Handling Exceptions 4. Writing, Debugging, and Testing Functions 5. Building Your Own Types with Object-Oriented Programming 6. Implementing Interfaces and Inheriting Classes 7. Packaging and Distributing .NET Types 8. Working with Common .NET Types 9. Working with Files, Streams, and Serialization 10. Working with Data Using Entity Framework Core 11. Querying and Manipulating Data Using LINQ 12. Introducing Web Development Using ASP.NET Core 13. Building Websites Using ASP.NET Core Razor Pages 14. Building Websites Using the Model-View-Controller Pattern 15. Building and Consuming Web Services 16. Building User Interfaces Using Blazor 17. Epilogue 18. Index

Implementing Interfaces and Inheriting Classes

This chapter is about deriving new types from existing ones using object-oriented programming (OOP). You will learn about generics and how they make your code safer and more performant. You will learn about delegates and events for exchanging messages between types. You will see the differences between reference and value types. You will implement interfaces for common functionality. You will create a derived class to inherit from a base class to reuse functionality, override an inherited type member, and use polymorphism. You will learn how to create extension methods and how to cast between classes in an inheritance hierarchy. Finally, you will learn how to write better code with the help of static code analyzers.

This chapter covers the following topics:

  • Setting up a class library and console application
  • Making types safely reusable with generics
  • Raising and handling events
  • Implementing interfaces
  • ...
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