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Building Cross-Platform GUI Applications with Fyne

You're reading from   Building Cross-Platform GUI Applications with Fyne Create beautiful, platform-agnostic graphical applications using Fyne and the Go programming language

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Length 318 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Andrew Williams Andrew Williams
Author Profile Icon Andrew Williams
Andrew Williams
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Why Fyne? The Reason for Being and a Vision of the Future
2. Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development FREE CHAPTER 3. Chapter 2: The Future According to Fyne 4. Section 2: Components of a Fyne App
5. Chapter 3: Window, Canvas, and Drawing 6. Chapter 4: Layout and File Handling 7. Chapter 5: Widget Library and Themes 8. Chapter 6: Data Binding and Storage 9. Chapter 7: Building Custom Widgets and Themes 10. Section 3: Packaging and Distribution
11. Chapter 8: Project Structure and Best Practices 12. Chapter 9: Bundling Resources and Preparing for Release 13. Chapter 10: Distribution – App Stores and Beyond 14. Other Books You May Enjoy Appendix A: Developer Tool Installation 1. Appendix B: Installing Mobile Build Tools 2. Appendix C: Cross-Compiling

Section 1: Why Fyne? The Reason for Being and a Vision of the Future

Since their invention nearly 50 years ago, graphical user interfaces (GUIs) have been the standard way to interact with a software product. In this time they have evolved, and traditional graphical applications are being challenged by the ubiquity of web-based software and new interaction methods for smartphones and handheld computers. Despite these new trends, there are still many reasons why building a native graphical application could be the right strategy for your product—especially if it could be deployed to all the platforms available.

In this section, we will see how GUIs and the graphical toolkits used to program them have evolved. We will explore the pros and cons of the technologies over the years and how some can be used for cross-platform development. We will learn about the Fyne project, its background and vision, and how it aims to be an ideal solution to the evolving needs of GUI development...

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