Part 2: Modeling an Assault Rifle
This section leads you through the entire process of modeling a high-poly assault rifle. You will learn about the tools and features that are essential for any other hard surface modeling project.
We will cover the following chapters in this section:
- Chapter 2, Creating Basic Shapes for an FN SCAR
- Chapter 3, Adding More Details with Polygon Modeling and Modifiers
- Chapter 4, Texturing and Rendering the FN SCAR