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Blender 3D By Example.

You're reading from   Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781789612561
Length 658 pages
Edition 2nd Edition
Languages
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Authors (2):
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Oscar Baechler Oscar Baechler
Author Profile Icon Oscar Baechler
Oscar Baechler
Xury Greer Xury Greer
Author Profile Icon Xury Greer
Xury Greer
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Table of Contents (18) Chapters Close

Preface 1. Introduction to 3D and the Blender User Interface 2. Editing a Viking Scene with a Basic 3D Workflow FREE CHAPTER 3. Modeling a Time Machine - Part 1 4. Modeling a Time Machine - Part 2 5. Modern Kitchen - Part 1: Kitbashing 6. Modern Kitchen - Part 2: Materials and Textures 7. Modern Kitchen - Part 3: Lighting and Rendering 8. Illustrating an Alien Hero with Grease Pencil 9. Animating an Exquisite Corpse in Grease Pencil 10. Animating a Stylish Short with Grease Pencil 11. Creating a Baby Dragon - Part 1: Sculpting 12. Creating a Baby Dragon - Part 2: Retopology 13. Creating a Baby Dragon - Part 3: UV Unwrapping 14. Creating a Baby Dragon - Part 4: Baking and Painting Textures 15. Creating a Baby Dragon - Part 5: Rigging and Animation 16. The Wide World of Blender 17. Other Books You May Enjoy

Creating tables with box modeling

Now, we're ready to move on to the modeling stage to create a kitchen table and coffee table with familiar modeling workflows. When we're finished, we'll bring the table and other assets into the kitchen scene via linking, which allows us to assemble a complex scene from assets that come from separate scenes.

The kitchen and coffee tables will use old fashioned box modeling, plus a few modifiers to help. Let's get started by making a new Blender scene and making the tabletop shape:

  1. Start a new Blender scene and immediately save it as ch05_table.blend.
  2. Switch to the Top view.
  3. Add a plane, then set its size to 1 m, as in the following screenshot:
The settings for adding the new plane object
  1. Tab to Edit Mode.
  2. Open the context menu by right-clicking and choose Subdivide.
If you're using a right-click to Select, the context...
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